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United States Headset Market Report 2016 Wireless?Headset Wired Headset

Press Release   •   Nov 14, 2016 11:52 IST

This report studies sales (consumption) of Headset in United States market, focuses on the top players, with sales, price, revenue and market share for each player, covering

Sennheiser
Audio-technica
Beats
SONY
Edifier
AKG
JBL
HUAWEI
Beyerdynamic
Samsung

Split by product types, with sales, revenue, price, market share and growth rate of each type, can be divided into
Wireless?Headset
Wired Headset
Type III

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Split by applications, this report focuses on sales, market share and growth rate of Headset in each application, can be divided into

Ordinary Headset
Powerbeats
Gaming Headset

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Table of Contents

United States Headset Market Report 2016
1 Headset Overview
1.1 Product Overview and Scope of Headset
1.2 Classification of Headset
1.2.1 Wireless?Headset
1.2.2 Wired Headset
1.2.3 Type III
1.3 Application of Headset
1.3.1 Ordinary Headset
1.3.2 Powerbeats
1.3.3 Gaming Headset
1.4 United States Market Size Sales (Value) and Revenue (Volume) of Headset (2011-2021)
1.4.1 United States Headset Sales and Growth Rate (2011-2021)
1.4.2 United States Headset Revenue and Growth Rate (2011-2021)

2 United States Headset Competition by Manufacturers
2.1 United States Headset Sales and Market Share of Key Manufacturers (2015 and 2016)
2.2 United States Headset Revenue and Share by Manufactures (2015 and 2016)
2.3 United States Headset Average Price by Manufactures (2015 and 2016)
2.4 Headset Market Competitive Situation and Trends
2.4.1 Headset Market Concentration Rate
2.4.2 Headset Market Share of Top 3 and Top 5 Manufacturers
2.4.3 Mergers & Acquisitions, Expansion

3 United States Headset Sales (Volume) and Revenue (Value) by Type (2011-2016)
3.1 United States Headset Sales and Market Share by Type (2011-2016)
3.2 United States Headset Revenue and Market Share by Type (2011-2016)
3.3 United States Headset Price by Type (2011-2016)
3.4 United States Headset Sales Growth Rate by Type (2011-2016)

4 United States Headset Sales (Volume) by Application (2011-2016)
4.1 United States Headset Sales and Market Share by Application (2011-2016)
4.2 United States Headset Sales Growth Rate by Application (2011-2016)
4.3 Market Drivers and Opportunities

5 United States Headset Manufacturers Profiles/Analysis
5.1 Sennheiser
5.1.1 Company Basic Information, Manufacturing Base and Competitors
5.1.2 Headset Product Type, Application and Specification
5.1.2.1 Type I
5.1.2.2 Type II
5.1.3 Sennheiser Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.1.4 Main Business/Business Overview
5.2 Audio-technica
5.2.2 Headset Product Type, Application and Specification
5.2.2.1 Type I
5.2.2.2 Type II
5.2.3 Audio-technica Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.2.4 Main Business/Business Overview
5.3 Beats
5.3.2 Headset Product Type, Application and Specification
5.3.2.1 Type I
5.3.2.2 Type II
5.3.3 Beats Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.3.4 Main Business/Business Overview
5.4 SONY
5.4.2 Headset Product Type, Application and Specification
5.4.2.1 Type I
5.4.2.2 Type II
5.4.3 SONY Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.4.4 Main Business/Business Overview
5.5 Edifier
5.5.2 Headset Product Type, Application and Specification
5.5.2.1 Type I
5.5.2.2 Type II
5.5.3 Edifier Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.5.4 Main Business/Business Overview
5.6 AKG
5.6.2 Headset Product Type, Application and Specification
5.6.2.1 Type I
5.6.2.2 Type II
5.6.3 AKG Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.6.4 Main Business/Business Overview
5.7 JBL
5.7.2 Headset Product Type, Application and Specification
5.7.2.1 Type I
5.7.2.2 Type II
5.7.3 JBL Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.7.4 Main Business/Business Overview
5.8 HUAWEI
5.8.2 Headset Product Type, Application and Specification
5.8.2.1 Type I
5.8.2.2 Type II
5.8.3 HUAWEI Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.8.4 Main Business/Business Overview
5.9 Beyerdynamic
5.9.2 Headset Product Type, Application and Specification
5.9.2.1 Type I
5.9.2.2 Type II
5.9.3 Beyerdynamic Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.9.4 Main Business/Business Overview
5.10 Samsung
5.10.2 Headset Product Type, Application and Specification
5.10.2.1 Type I
5.10.2.2 Type II
5.10.3 Samsung Headset Sales, Revenue, Price and Gross Margin (2011-2016)
5.10.4 Main Business/Business Overview

6 Headset Manufacturing Cost Analysis
6.1 Headset Key Raw Materials Analysis
6.1.1 Key Raw Materials
6.1.2 Price Trend of Key Raw Materials
6.1.3 Key Suppliers of Raw Materials
6.1.4 Market Concentration Rate of Raw Materials
6.2 Proportion of Manufacturing Cost Structure
6.2.1 Raw Materials
6.2.2 Labor Cost
6.2.3 Manufacturing Expenses
6.3 Manufacturing Process Analysis of Headset

7 Industrial Chain, Sourcing Strategy and Downstream Buyers
7.1 Headset Industrial Chain Analysis
7.2 Upstream Raw Materials Sourcing
7.3 Raw Materials Sources of Headset Major Manufacturers in 2015
7.4 Downstream Buyers

8 Marketing Strategy Analysis, Distributors/Traders
8.1 Marketing Channel
8.1.1 Direct Marketing
8.1.2 Indirect Marketing
8.1.3 Marketing Channel Development Trend
8.2 Market Positioning
8.2.1 Pricing Strategy
8.2.2 Brand Strategy
8.2.3 Target Client
8.3 Distributors/Traders List

9 Market Effect Factors Analysis
9.1 Technology Progress/Risk
9.1.1 Substitutes Threat
9.1.2 Technology Progress in Related Industry
9.2 Consumer Needs/Customer Preference Change
9.3 Economic/Political Environmental Change

10 United States Headset Market Forecast (2016-2021)
10.1 United States Headset Sales, Revenue Forecast (2016-2021)
10.2 United States Headset Sales Forecast by Type (2016-2021)
10.3 United States Headset Sales Forecast by Application (2016-2021)
10.4 Headset Price Forecast (2016-2021)

11 Research Findings and Conclusion

12 Appendix

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