OSRS Blade of Saeldor will coming soon,The below are all details you need to know about it,Please read carefully with Up to 9% off runescape gold 2007 now.We can address problem 4 (comp being inaccessible) by adding in other capes of accomplishment which are more specific and/or require less work to obtain. For example, we could add in several PVM capes and skilling capes which get harder and harder to obtain giving lots of different players something to aim for. The controversial part of this would be what stats the capes would have, which is why we're asking this in the poll.
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Blade of Saeldor is a new weapon planned to release with OSRS Song of the Elves update. The broken Blade of Saeldor is a sword equivalent of the Ghrazi rapier, which can be obtained after completing the Gauntlet OSRS.And it's a new solo PvM minigame as one of the new contents in Prifddinas.It requires 75 attack to equip with an attack speed of 4.
What's more,After obtaining the broken Blade of Saeldor OSRS, you need to repair it as this form is tradeable but unusable. The broken Blade of Saeldor can only be repaired with OSRS crystal shards, the new untradeable resource. Each crystal shard will grant 25 charges up to a limit of 2,500 charges. It will slowly degrade once repaired, losing a charge for each attack.
Finally, assuming we can find a good solution to the problem of mandatory stats, we would definitely expect to have a much more specific definition of what should and shouldn't be on comp and trim comp in the future. This is something we need to do anyway - the complicated part is how we deal with the effects this would have on current and future compers.So get involved, vote in the poll, come chat on Discord, and we can fix comp together!
If players are interested in this idea, the Xeric's Ward scrolls will be offered in a forthcoming poll. The other changes to the balancing and mechanics aren't planned to be polled, but please let us know if you object to anything here, with your reasons.We'd expect to apply the relevant balancing changes to the Challenge Mode too. This would require us to bring the target times down slightly; we'd not be able to confirm exactly how much until we've been able to do some time-trials.
We know these aren't the only issues you may want us to address in the Chambers of Xeric. Realistically, we're not going to be able to try solving everything at once, which also means we'll be limited for bundling extra requests into this batch - other parts of the existing game need dev time spent on them too. However we don't expect this to be the last update to the Chambers of Xeric, and we would be able to address more issues in future updates.
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