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Local heroes and internationally famous speakers at Sweden Game Conference

Pressmeddelande   •   Aug 28, 2015 08:41 CEST

Sweden Game Conference will open its doors on September 14-16 in Skövde, Sweden, the most important game development hub in Sweden.

Renowned designer Chris Avellone of Obsidian and Interplay fame, A Theory of Fun for Game Design’s writerRaph Koster, Vlambeer’s Rami Ismail are just a few of our internationally famous guests that will take the stage at Sweden Game Conference, alongside several of our local heroes: Coffee Stain STudios’ Armin Ibrisagic, Stunlock Studios’ Tau Petersson and Ludosity’s Joel Nyström .

"Every time I've been to Sweden has been a pleasure - I love the Swedish developers and the gaming community. When I was invited to SGC, it was not a question on my end if I could, but how I could make it happen. It'll be great to be back!" sais Chris Avellone.

In addition to parallel speaker tracks, Sweden Game Conference will also host workshops for Unity, Twine, FMOD as well as a game expo where many of our local studios will exhibit their games.

“While Sweden Game Conference is a well-established event that has been recurring annually since 2010, we are making it special in 2015. Never before have we had as diverse and extensive a line-up of world-class speakers and events as this year!” sais Magnus Ling, SVP Sweden Game Arena

Full Sweden Game Conference passes include access to all the speaker events, workshops and parties organized at Sweden Game Conference, as well as healthy lunches and dinners. The Conference has limited places. Register here.

Follow the news on Sweden Game Arena webb or on Twitter and Facebook, for daily news, speaker announcements, and updates.

More information

If you would like more information about this topic, please contact Magnus Ling at +46 709 644 654 or

About Sweden Game Arena

Sweden Game Arena is a platform and ecosystem for the acceleration of the game industry in Game City Skövde and the West Sweden Region. Sweden Game Arena is in the unique position to encompass the entire value chain, from education and business to research and development. In the Arena, there are more than 500 talents at the Game Development Degree Programs at the University of Skövde, more than 40 researchers and lecturers, about 300 employees in more than 50 game companies in Skövde and Gothenburg as well as a number of business developers. For more information, visit the website at

Kort om Gothia Science Park

Gothia Science Park är en teknik- och forskningspark med IT-profil. Den består av individer, verksamheter, miljöer och processer. I vår innovationsmiljö växer företag snabbare och mer uthålligt vilket bidrar till såväl regional attraktivitet som regional tillväxt. GSP:s fokusområde är IT och är kopplat till Högskolan i Skövde med spets inom dataspel, simulering, beslutsstöd och virtual engineering. GSP drivs och utvecklas av Gothia Innovation AB.

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