With Season 1 of GLL just around the corner, we are proud to announce that the League Finals in April will be something extraordinary. In collaboration with PGL, GLL is taking major steps towards an optimal environment for the players. The top teams from both the Americas & Europe competing will face off in an offline environment at PGL’s studios in Bucharest, Romania.
During April 20-22 competitors duke it out in the Grand Final, concluding the immensely popular first season of GLL.
To bring both players and spectators the best experience possible, GLL and PGL are partnering up to make the production even better than during the regular season. The best teams in the Americas and Europe, respectively, will be flown to and accommodated in Bucharest to compete for a total of $50,000 USD.
“We are thrilled to announce this partnership. PGL has an exceptional track record in esports, and the resources needed to make this a truly amazing event. With the already existing GLL production, and the additional LAN expertise from PGL, we can offer the PUBG community something unparalleled in the Western world,” says Simon Sundén, VP and Head of esports at GLL.
The new PGL studios can handle up to 100 players simultaneously, offering the best possible location for large offline events. The players will compete in a disruption-free and soundproof environment. All equipment used in the production is customized to provide the best possible PUBG performance for both players and viewers.
“The growth rate and interest in PUBG is unrivalled. We are extremely enthusiastic to partake in this development, pushing the boundaries within the esports world. The collaboration with GLL aligns perfectly with our mission, bringing viewers cutting-edge productions of their favourite esports worldwide,” says Silviu Stroie, CEO at PGL.
The GLL match dates are set for February 14, 21, 28 and March 7, 14, 21 with the finals being played between April 20-22. All games will be broadcasted on Twitch.
GLL is brand by G:loot which is an esports platform that makes it possible for any player to play against friends and other opponents for real money in games they love. G:loot is available cross platform - you choose whether you want to play on your mobile, tablet or PC. G:loot was founded in 2013 by Patrik Nybladh and has had their unique platform on the market since the winter of 2015. Today G:loot has 25 employees and on the board of directors are: Johan Persson, co-founder of MAG Interactive, Simon Sundén, former head of Esports at MTGx and Håkan Jerner, CEO Tre Kronor Media and former Nordic Director at Unibet.