On basis of the recent accomplishments in the field of browser based 3D gaming using HTML5 and WebGL, the Stockholm based tech leader in the field, Goo Technologies, is intensifying its tool development efforts. The purpose of the tool, working title “The Goo Tool” is to put the power of the amazing Goo Engine® in the hands of developers and web creators around the world.
CTO Rikard Herlitz:
“We now know that we can build amazing stuff using our Goo Engine and that our technology will have a huge impact on how interactive 3D content, like 3D games, are distributed and consumed. But, the Goo Engine ® is very technologically sophisticated and requires deep development expertise. Since our vision has been to bring that power to everyone out there, we are packaging the Goo Technology into a cloud based tool that will be as easy as 1-2-3 to use. With it, everyone should be able to create mind-blowing 3D applications that run straight in the browser on all platforms without plug-ins.”
Goo Technologies is currently working with some world leading game publishers to transition entire- or parts of their game titles onto the Goo Technology platform. The release of “The Goo Tool” will make this transition possible for even more publishers out there wishing to leverage the benefits of browser based games distribution.
"Goo Technologies is the company behind Goo Engine, the leading WebGL 3D engine for games and interactive 3D visualizations. Goo Engine is the optimal choice for bringing your game titles into the HTML5 world, quickly and with unprecedented performance."