Wearable computing is the technology ingrained in wearable accessories such as a wristband, watch to work as miniature electronic gadgets and facilitate ease in accessing technology. It is widely used for healthcare and media purpose. More than fashionable accessories, these devices are gaining popularity owing to smart and advanced features such as easy high portability and easy synchronization.
The "Global Wearable Computing Market Analysis to 2027" is a specialized and in-depth study of electronics and semiconductor industry with a special focus on the global market trend analysis. The report aims to provide an overview of the wearable computing market with detailed market segmentation by technology, product, industry vertical and geography. The global wearable computing market is expected to witness high growth during the forecast period. The report provides key statistics on the market status of the leading wearable computing market players and offers key trends and opportunities in the market.
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Increasing adoption of wearable gadgets such as smart watch, smart clothing, wearable camera, and activity monitoring device with advanced features such as lightweight, data monitoring, and enhanced portability are the factors driving the growth for the global wearable computing market. However, high in cost and less battery backup is curbing the extension for the wearable computing market. Moreover, due to increasing inclination towards smart wearable gadgets provides ample of lucrative opportunity for the global wearable computing market.
The global wearable computing market is segmented on the basis of technology, product, and industry vertical. On the basis of technology, the wearable computing market is segmented into computing technologies, display technologies, networking technologies and other. The wearable computing market on the basis of the product is classified into smart clothing, smart watches & bands, smart glasses and others. Based on industry vertical, the wearable computing market is segmented into defense & security, home automation, medical & healthcare, enterprise & industrial, fitness & wellness, media & entertainment and other.
The report provides a detailed overview of the industry including both qualitative and quantitative information. It provides an overview and forecast of the global wearable computing market based on various segments. It also provides market size and forecast estimates from the year 2018 to 2027 with respect to five major regions, namely; North America, Europe, Asia-Pacific (APAC), Middle East and Africa (MEA) and South America. The wearable computing market by each region is later sub-segmented by respective countries and segments. The report covers the analysis and forecast of eighteen countries globally along with the current trend and opportunities prevailing in the region.
The report analyzes factors affecting the wearable computing market from both demand and supply side and further evaluates market dynamics affecting the market during the forecast period i.e., drivers, restraints, opportunities, and future trend. The report also provides exhaustive PEST analysis for all five regions namely; North America, Europe, APAC, MEA, and South America after evaluating political, economic, social and technological factors affecting the wearable computing market in these regions.
The reports cover key developments in the wearable computing market as organic and inorganic growth strategies. Various companies are focusing on organic growth strategies such as product launches, product approvals and others such as patents and events. Inorganic growth strategies activities witnessed in the market were acquisitions, and partnership & collaborations. These activities have paved the way for the expansion of business and customer base of market players. The market payers from wearable computing market are anticipated to lucrative growth opportunities in the future with the rising demand for wearable computing in the global market. Below mentioned is the list of few companies engaged in the wearable computing market.
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The report also includes the profiles of key companies along with their SWOT analysis and market strategies in the wearable computing market. In addition, the report focuses on leading industry players with information such as company profiles, components, and services offered, financial information of the last three years, the key development in the past five years.
- Adidas AG
- Apple Inc.
- Fitbit Inc.
- Garmin, Ltd.
- LG Electronics, Inc.
- Motorola Mobility Holdings, Inc. (Lenovo Group Ltd.)
- Nike, Inc.
- Boston Scientific Corporation
- Sony Corporation
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