In a previous report, Samsung was accused of cheating in Galaxy S4 benchmarks. The Korean tech giant has responded to these allegations.
AnandTech reports, “More recently, a post over at Beyond3D from @AndreiF gave us reason to dust off our international SGS4s. Through some good old fashioned benchmarking, the poster alleged that Samsung was only exposing its 533MHz GPU clock to certain benchmarks - all other apps/games were limited to 480MHz. For the past few weeks we’ve been asked by many to look into this, what follows are our findings.”
On Samsung Tomorrow, the company explains, “Under ordinary conditions, the GALAXY S4 has been designed to allow a maximum GPU frequency of 533MHz. However, the maximum GPU frequency is lowered to 480MHz for certain gaming apps that may cause an overload, when they are used for a prolonged period of time in full-screen mode. Meanwhile, a maximum GPU frequency of 533MHz is applicable for running apps that are usually used in full-screen mode, such as the S Browser, Gallery, Camera, Video Player, and certain benchmarking apps, which also demand substantial performance.
“The maximum GPU frequencies for the GALAXY S4 have been varied to provide optimal user experience for our customers, and were not intended to improve certain benchmark results.
“Samsung Electronics remains committed to providing our customers with the best possible user experience.”
What do you believe? Has Samsung cheated in the benchmark results of the Galaxy S4, or do you believe its explanation? Drop a comment below.
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