Global 3D mobile market: 548 million units sold by 2018

Press Release   •   Feb 18, 2013 11:26 GMT

The global 3D mobile market shipments are expected to increase to 547.69 million units by the end of 2018. This will see CAGR growth in shipment volume of around 62% between 2013 and 2018. The most significant sectors of the global 3D mobile market are the 3D-enabled smart phone and tablets markets. Growth in these markets will reach CAGR of 67% and 66% respectively, between 2013 and 2018, to reach 341.22 million units and 103.50 million units by 2018.

The increased proliferation of gaming and video content has finally made 3D a mainstream technology. 3D technology is redefining entertainment, offering users a truly immersive and high-definition (HD) experience. The evolution of 3D technologies such as auto-stereoscopic solutions is driving the penetration of 3D to mobile devices as well. 3D technology has reached every possible entertainment form - from outdoor signage displays to pocket size mobile devices. The new developments such as 3D-enabled mobile applications, dual-lens 3D mobile cameras are also driving the adoption and growth of 3D-enabled mobile devices.

The past decade witnessed a giant leap in the entertainment industry, with 3Dl motion pictures trickling out of cinemas to 3D television screens. New generation 3D mobile phones are next to follow suit, without the need for 3D viewing glasses. With an increasing number of mobile applications and technologies being produced, 3D capture is likely to become as important as 3D viewing in TVs. Mobile phones with 3D cameras and HD video recording capabilities are set to become a rage in the near future.

With investments towering up for 3D content development, market players such as Movidius, Myriad, NVIDIA, Qualcomm, Sharp Corporation and Texas Instruments already foresee a huge potential in this market. This improvised 3D experience on mobile phones is set to revolutionize the multimedia market by broadening the horizons of the entertainment industry.

Report Scope

This report looks at the implementation of 3D in mobile PCs. It analyzes the challenges and opportunities for 3D technology in mobile devices as well as its impact in the marketplace. The report also gives insights on global implementation trends, key market players, future scope, drivers and restraints in the market, along with growth potential across different geographical regions.

This report segments the Mobile 3D market by mobile devices, device components, applications, and Geographies. Revenue and shipment market is provided for all the segments as well. These segments are further sub-segmented into:

On the basis of mobile devices:

The market is segmented into: 3D-enabled smart phones, 3D-enabled tablets, 3D-enabled notebooks and other 3D-enabled devices.
- 3D-enabled smart phones: by OS, and by region
- 3D-enabled tablets: by OS and by region
- 3D-enabled notebooks: by region
- Other 3D-enabled devices: by types and by regions

On the basis of device components:

The market is classified on the basis of device components into two: 3D displays and image sensors.

On the basis of applications:

The market is segmented on the basis of applications such as 3D-mobile gaming, 3D-mobile Advertisements (ADS), 3D-mobile projection, 3D-mobile maps & navigations, 3D-mobile digital content and 3D-mobile device protection.
- 3D-mobile digital content again segment into: 3D-mobile wallpapers and 3D-mobile animations

On the basis of geographies:

Geography is classified into North America, Europe, Middle East and Africa, Asia-Pacific including Japan (APAC), and Latin America.
- Country-wise segmentation includes:
- - - North America: United States of America (USA), Canada, Mexico, and Rest of NA
- - - Latin America: Brazil and Rest of Latin America
- - - Europe: Western Europe and Eastern Europe
- - - Middle-East & Africa: Middle-east and Africa
- - - Asia-Pacific including Japan: China, Japan, India, Korea, Singapore and Rest of APAC

Mobile 3D report will provide market data, market dynamics (drivers, restraints, and opportunities) and key players for 3D in mobile devices. It will also provide market tables for covering the sub-segments and micro-markets. In addition, the report also provides the insight on country-wise growth potential across different regions.

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