WOW 7.1.5 PTR has received a bunch of changes on Legendary items. It seems that Blizzard has started to nerf WOW Legendary items. It highlights that the belt of Beast Master Hunter is also nerfed. Read on to see whether your class are involved this time.
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Druid T19 Restoration 2P Bonus: Wild Growth grants you 4000 Mastery for 7 sec, rather than 3000;
Paladin T19 Holy 2P Bonus: Increases Holy Shock's critical strike chance by 5%, down from 10%.
WOW Legendary items changes
Archimonde's Hatred Reborn: obtain an absorb shield for 30% of your maximum health for 10 sec. When the shield is consumed or expires, 75% of the damage absorbed is dealt to nearby enemies, split evenly. The damage is reduced from 100% to 75%.
Roots of Shaladrassil can healing you for 3% of your maximum health every1 sec, instead of 4% every 2 seconds.
Roar of the Seven Lions: Bestial Wrath reduces the Focus cost of all your abilities by 15%, down from 20%.
Marquee Bindings of the Sun King: After consuming Hot Streak, there is a 15% chance that your next non-instant Pyroblast cast within 15 sec deals 300% additional damage, rather than 20% chance to deal 275% additional damage.
Mangaza's Madness: increase the maximum number of charges of Mind Blast by 1, not 2.
Greenskin's Waterlogged Wristcuffs: Between the Eyes has a 20% chance per Combo Point to increase the damage of your next Pistol Shot by 200%, down from 300%.
Insignia of Ravenholdt: Your attacks that generate combo points deal 15% ( up from 12%) additional damage as Shadow to all targets within 15 yards in front of you.
The Deceiver's Blood Pact: Earth Shock has a 20% (instead of 15%) chance to refund all of the Maelstrom spent.
Reap and Sow: Reap Souls lasts 1.5 sec longer per soul consumed, which is down from 2 sec.
Nerf to belt of Beast Master Hunter
These legendary item changes push Beast Master Hunter more suffering than others, along with the nerf to T19 set. Blizzard explained that the belt change is not a specific targeted change to BM rotation, but a part of an overall balance pass on a few legendaries. It has been announced weeks ago.
Moreover, these legendary item changes aim to make legendaries to augment gameplay, not to provide the spec a overwhelming legendary such as to it cannot perform without that legendary.
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