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GPU Market Witnessing A Thriving Cagr Of 30% And Expected To Reach 103.60 Billion $ By 2026

Press release   •   Aug 20, 2019 03:15 EDT

According to Acumen Research and Consulting, the Global GPU Market is expected to reach $103.60 billion by 2026 growing at a CAGR of 30% from 2018 to 2026.

Market Overview:

GPU Market 2018 - 2026 research report includes the SWOT analysis that's Strengths, Weakness, Opportunities and Threats which provides you complete analysis of competitors, market growth, market share and in addition as CAGR comparison by region. The report provides analysis of the global GPU Market for the period from 2016 to 2026, wherein 2018–2026 is the forecast period and 2018 is the base year. Data for 2017 has been included as historical information.

The report covers all trends and technologies expected to play a major role in growth of the global GPU Market during the forecast period. It highlights drivers, restraints, and opportunities expected to influence the market from 2018 to 2026. The study provides a holistic perspective on the GPU Market, in terms of revenue (in US$ Mn) and volume (in million units), across different regions such as North America, Europe, Asia Pacific, Middle East & Africa, and South America. The report highlights key trends affecting the GPU Market at the global level. Prominent countries/sub-regions covered in the report include the U.S., Canada, Germany, France, the U.K., Italy, Russia, India, China, Japan, South Korea, South East Asia, GCC, South Africa, and Brazil.

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The report comprises detailed ecosystem analysis, which provides a comprehensive view of the global GPU Market. Porter’s five forces model has also been included to help understand the competition landscape of the market. Additionally, current indicators of diverse macro-economic factors are contextualized under key market indicators.

The report also analyzes the GPU Market on the basis of various segments, with drug type being a prominent one. A unique section in the report also offers a detailed breakdown on the basis of route of administration – which one is highly preferred and which one is minimally preferred.

Market Segmentation:

Market Component

  • Software
    • iCAD/CAM
    • Simulation
    • Imaging
    • Digital Video
    • Modelling And Animation
    • others
  • Service
    • Training & Consulting
    • Integration & Maintenance
    • Managed Service
  • Hardware
    • GPU type(integrated, hybrid and dedicated)
    • Device type (computer, tablet, gaming console and television)

Market Deployment Model

  • On-Premise
  • Cloud

Market Application

  • Gaming
  • Design And Manufacturing
  • Healthcare
  • Automobile
  • Real-Estate
  • Others

Market By Geography

  • North America
    • U.S.
    • Canada
    • Mexico
  • Europe
    • UK
    • Germany
    • France
    • Rest of Europe
  • Asia-Pacific
    • China
    • Japan
    • India
    • Australia
    • Rest of Asia-Pacific
  • Latin America
    • Brazil
    • Chile
    • Rest of Latin America
  • Middle East and Africa (MEA)
    • South Africa
    • Saudi Arabia
    • Rest of MEA

Regional Insights

The Asia Pacific GPU market held a prevailing piece of the pie of over 30% in 2017. The demand for GPUs is relied upon to ascend in the region because of quick development of the gaming business in nations including China, Japan, and India. As indicated by the Netherlands Enterprise Agency Report, the gaming business in Japan is the third biggest on the planet and created an all-out income of around USD 12.5 billion out of 2017.

Market Participants / Key Players:

Some of the significant contributor in the global GPU industry are S3 Graphics, Advanced Micro Devices (AMD), Siemens AG, Autodesk, ScaleMatrix, Amazon Web Services, Qualcomm, Cogeco Communications, PTC, Dassault Systems, Penguin Computing, Google, Nimbix, IBM, NVIDIA, Intel, and Microsoft.

Key Questions Answered in the Report

The report addresses key questions concerning the market evolution and overarching trends shaping global market growth. Some of the key questions answered in the report include-

What is the overall structure of the market?

What was the historical value and what is the forecasted value of the market?

What are the key product level trends in the market?

What are the market level trends in the market?

Which of the market players are leading and what are their key differential strategies to retain their stronghold?

Which are the most lucrative regions in the market space?

Research Methodology

Secondary research sources that are typically referred to include, but are not limited to company websites, annual reports, financial reports, broker reports, investor presentations, SEC filings, internal and external proprietary databases, relevant patent and regulatory databases, national government documents, statistical databases, market reports, news articles, press releases, webcasts specific to companies operating in the market, national government documents, statistical databases, and Factiva.

Primary research involves e-mail interactions, telephonic interviews, and face-to-face interviews conducted for each market segment across geographies. ARC conducts primary interviews on an ongoing basis with market participants and commentators in order to validate the data and analysis. Primary interviews provide firsthand information on market size, market trends, growth trends, competition landscape, and market outlook. These help validate and strengthen secondary research findings. They also help develop the analysis team’s expertise and market understanding.

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TABLE OF CONTENT

CHAPTER 1. INDUSTRY OVERVIEW

1.1. Definition and Scope
1.1.1. Definition of GPU
1.1.2. Market Segmentation
1.1.3. List of Abbreviations
1.2. Summary
1.2.1. Market Snapshot
1.2.2. GPU Market By Component
1.2.2.1. Global GPU Market Revenue and Growth Rate Comparison By Component (2015-2026)
1.2.2.2. Global GPU Market Revenue Share By Component in 2017
1.2.2.3. Software
1.2.2.4. Service
1.2.2.5. Hardware
1.2.2.6. Others
1.2.3. GPU Market By Deployment Model
1.2.3.1. Global GPU Market Revenue and Growth Rate Comparison By Deployment Model (2015-2026)
1.2.3.2. On-Premise
1.2.3.3. Cloud
1.2.3.4. Others
1.2.4. GPU Market By Application
1.2.4.1. Global GPU Market Revenue and Growth Rate Comparison By Application (2015-2026)
1.2.4.2. Gaming
1.2.4.3. Design And Manufacturing
1.2.4.4. Healthcare
1.2.4.5. Automobile
1.2.4.6. Real-Estate
1.2.4.7. Others
1.2.5. GPU Market by Geography
1.2.5.1. Global GPU Market Revenue and Growth Rate Comparison by Geography (2015-2026)
1.2.5.2. North America GPU Market Revenue and Growth Rate (2015-2026)
1.2.5.3. Europe GPU Market Revenue and Growth Rate (2015-2026)
1.2.5.4. Asia-Pacific GPU Market Revenue and Growth Rate (2015-2026)
1.2.5.5. Latin America GPU Market Revenue and Growth Rate (2015-2026)
1.2.5.6. Middle East and Africa (MEA) GPU Market Revenue and Growth Rate (2015-2026)

CHAPTER 2. MARKET DYNAMICS AND COMPETITION ANALYSIS

2.1. Market Drivers
2.2. Restraints and Challenges
2.3. Growth Opportunities
2.4. Porter’s Five Forces Analysis
2.4.1. Bargaining Power of Suppliers
2.4.2. Bargaining Power of Buyers
2.4.3. Threat of Substitute
2.4.4. Threat of New Entrants
2.4.5. Degree of Competition
2.5. Value Chain Analysis
2.6. Cost Structure Analysis
2.6.1. Raw Material and Suppliers
2.6.2. Manufacturing Process Analysis
2.7. Regulatory Compliance
2.8. Competitive Landscape, 2017
2.8.1. Player Positioning Analysis
2.8.2. Key Strategies Adopted By Leading Players

CHAPTER 3. MANUFACTURING PLANTS ANALYSIS

3.1. Capacity and Commercial Production Date of Global GPU Major Manufacturers in 2017
3.2. Manufacturing Plants Distribution of Global GPU Major Manufacturers in 2017
3.3. R&D Status and Technology Source of Global GPU Major Manufacturers in 2017
3.4. Raw Materials Sources Analysis of Global GPU Major Manufacturers in 2017

CHAPTER 4. GPU MARKET BY COMPONENT

4.1. Global GPU Revenue By Component
4.2. Software
4.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
4.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
4.3. Service
4.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
4.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
4.4. Hardware
4.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
4.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
4.5. Other
4.5.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
4.5.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)

CHAPTER 5. GPU MARKET BY DEPLOYMENT MODEL

5.1. Global GPU Revenue By Deployment Model
5.2. On-Premise
5.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
5.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
5.3. Cloud
5.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
5.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
5.4. Others
5.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
5.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)

CHAPTER 6. GPU MARKET BY APPLICATION

6.1. Global GPU Revenue By Application
6.2. Gaming
6.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.3. Design And Manufacturing
6.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.4. Healthcare
6.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.5. Automobile
6.5.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.5.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.6. Real-Estate
6.6.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.6.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.7. Others
6.7.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.7.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)

CHAPTER 7. NORTH AMERICA GPU MARKET BY COUNTRY

7.1. North America GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
7.2. North America GPU Market Revenue Share Comparison, 2015 & 2026 (%)
7.3. U.S.
7.3.1. U.S. GPU Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
7.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
7.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
7.4. Canada
7.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
7.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
7.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
7.5. Mexico
7.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
7.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
7.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 8. EUROPE GPU MARKET BY COUNTRY

8.1. Europe GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
8.2. Europe GPU Market Revenue Share Comparison, 2015 & 2026 (%)
8.3. UK
8.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
8.4. Germany
8.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
8.5. France
8.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
8.6. Spain
8.6.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.6.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.6.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
8.7. Rest of Europe
8.7.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.7.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.7.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 9. ASIA-PACIFIC GPU MARKET BY COUNTRY

9.1. Asia-Pacific GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
9.2. Asia-Pacific GPU Market Revenue Share Comparison, 2015 & 2026 (%)
9.3. China
9.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.4. Japan
9.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.5. India
9.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.6. Australia
9.6.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.6.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.6.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.7. South Korea
9.7.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.7.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.7.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.8. Rest of Asia-Pacific
9.8.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.8.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.8.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 10. LATIN AMERICA GPU MARKET BY COUNTRY

10.1. Latin America GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
10.2. Latin America GPU Market Revenue Share Comparison, 2015 & 2026 (%)
10.3. Brazil
10.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
10.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
10.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
10.4. Argentina
10.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
10.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
10.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
10.5. Rest of Latin America
10.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
10.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
10.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 11. MIDDLE EAST GPU MARKET BY COUNTRY

11.1. Middle East GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
11.2. Middle East GPU Market Revenue Share Comparison, 2015 & 2026 (%)
11.3. Saudi Arabia
11.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
11.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
11.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
11.4. UAE
11.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
11.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
11.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
11.5. Rest of Middle East
11.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
11.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
11.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 12. AFRICA GPU MARKET BY COUNTRY

12.1. Africa GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
12.2. Africa GPU Market Revenue Share Comparison, 2015 & 2026 (%)
12.3. South Africa
12.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
12.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
12.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
12.4. Egypt
12.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
12.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
12.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
12.5. Rest of Africa
12.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
12.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
12.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 13. COMPANY PROFILE

13.1. S3 Graphics
13.1.1. Company Snapshot
13.1.2. Overview
13.1.3. Financial Overview
13.1.4. Type Portfolio
13.1.5. Key Developments
13.1.6. Strategies
13.2. Advanced Micro Devices (AMD)
13.2.1. Company Snapshot
13.2.2. Overview
13.2.3. Financial Overview
13.2.4. Type Portfolio
13.2.5. Key Developments
13.2.6. Strategies
13.3. Siemens AG
13.3.1. Company Snapshot
13.3.2. Overview
13.3.3. Financial Overview
13.3.4. Type Portfolio
13.3.5. Key Developments
13.3.6. Strategies
13.4. Autodesk
13.4.1. Company Snapshot
13.4.2. Overview
13.4.3. Financial Overview
13.4.4. Type Portfolio
13.4.5. Key Developments
13.4.6. Strategies
13.5. ScaleMatrix
13.5.1. Company Snapshot
13.5.2. Overview
13.5.3. Financial Overview
13.5.4. Type Portfolio
13.5.5. Key Developments
13.5.6. Strategies
13.6. Amazon Web Services
13.6.1. Company Snapshot
13.6.2. Overview
13.6.3. Financial Overview
13.6.4. Type Portfolio
13.6.5. Key Developments
13.6.6. Strategies
13.7. Qualcomm
13.7.1. Company Snapshot
13.7.2. Overview
13.7.3. Financial Overview
13.7.4. Type Portfolio
13.7.5. Key Developments
13.7.6. Strategies
13.8. Cogeco Communications
13.8.1. Company Snapshot
13.8.2. Overview
13.8.3. Financial Overview
13.8.4. Type Portfolio
13.8.5. Key Developments
13.8.6. Strategies
13.9. PTC
13.9.1. Company Snapshot
13.9.2. Overview
13.9.3. Financial Overview
13.9.4. Type Portfolio
13.9.5. Key Developments
13.9.6. Strategies
13.10. Dassault Systems
13.10.1. Company Snapshot
13.10.2. Overview
13.10.3. Financial Overview
13.10.4. Type Portfolio
13.10.5. Key Developments
13.10.6. Strategies
13.11. Penguin Computing
13.11.1. Company Snapshot
13.11.2. Overview
13.11.3. Financial Overview
13.11.4. Type Portfolio
13.11.5. Key Developments
13.11.6. Strategies
13.12. Google
13.12.1. Company Snapshot
13.12.2. Overview
13.12.3. Financial Overview
13.12.4. Type Portfolio
13.12.5. Key Developments
13.12.6. Strategies
13.13. Nimbix
13.13.1. Company Snapshot
13.13.2. Overview
13.13.3. Financial Overview
13.13.4. Type Portfolio
13.13.5. Key Developments
13.13.6. Strategies
13.14. IBM
13.14.1. Company Snapshot
13.14.2. Overview
13.14.3. Financial Overview
13.14.4. Type Portfolio
13.14.5. Key Developments
13.14.6. Strategies
13.15. NVIDIA
13.15.1. Company Snapshot
13.15.2. Overview
13.15.3. Financial Overview
13.15.4. Type Portfolio
13.15.5. Key Developments
13.15.6. Strategies
13.16. Intel
13.16.1. Company Snapshot
13.16.2. Overview
13.16.3. Financial Overview
13.16.4. Type Portfolio
13.16.5. Key Developments
13.16.6. Strategies
13.17. Microsoft
13.17.1. Company Snapshot
13.17.2. Overview
13.17.3. Financial Overview
13.17.4. Type Portfolio
13.17.5. Key Developments
13.17.6. Strategies
13.18. Others
13.18.1. Company Snapshot
13.18.2. Overview
13.18.3. Financial Overview
13.18.4. Type Portfolio
13.18.5. Key Developments
13.18.6. Strategies

CHAPTER 14. RESEARCH APPROACH

14.1. Research Methodology
14.1.1. Initial Data Search
14.1.2. Secondary Research
14.1.3. Primary Research
14.2. Assumptions and Scope

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