Neverwinter Storm King's Thunder: Sea of Moving Ice coming November 8 to PC and console on a later date! The Sea of Moving Ice is the location of the final chapter of the Storm King’s Thunder story, you need dare the frigid waters to help end the threat of the frost giants! So what the features of sea of moving ice?
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New Zone: The Sea of Moving Ice - The Sea of Moving Ice is a loose connection of seven large and a dozen smaller icebergs, with the largest big enough to support a small army or an entire tribe of Ice Hunters.
Jarl Storvald has been using this vast ice floe to muster his forces to attack once he controls the Ring of Winter. Artus, Cattie-brie, and a handful of heroes have set up a secret camp on a small iceberg, magically hidden by the powerful Arcane Brotherhood mage known as Kavatos Stormeye. From there you will set about to take down Storvald and his army.
New Mounts: Khyek Boats – Is that flail snail mount of yours afraid to go into the salt water? Fear naught!
When you come into the Sea of Moving Ice, we give you a Khyek outrigger boat for travel between the icebergs. Work hard and you’ll get a better one! Remember: you don’t have to be faster than a dragon turtle, just faster than the guy in a khyek next to you.
New Gameplay: Fishing – We’re heard your feedback and have made fishing a whole new system built as a mini-game! Come try your luck and skill… but try not to become bait yourself!
New Trial: Assault on Svardborg - Join nine other adventurers in an epic assault against Jarl Storvald and his army to take back the Ring of Winter!
New Artifact Weapons - In your continued efforts to reclaim lost relics from the frost giants, you will earn powerful artifact weapons. These weapons are far stronger than any seen before. You are going to need them to take down Jarl Storvald!
New Gameplay: Treasure Hunting - While adventuring in the Sea of Moving Ice you can come across bottles with bits of map in them. Match up the image on the map with a place in the zone and start digging. Treasure awaits!
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