This game is no where noob friendly MMORPG. I've played the Ru before this one, which they use an early ver of the game. But I enjoyed that one waay better than this, here why.
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potions and hammers in Viridian and Cinderlands where 20c or less. Unsealing charms were sold at merchants for 15c, Moonwater hammers and charms are from dungeons and quests.
This at least make the players understand how the game works before getting serious in Moonwater since it doesn't explain anything.
Imagine a new player to MMORPG that dies alot, have to pay 6s~10s for a hammer or potion etc... that 75% of money from all their quests to lv 15 for one item. It will *cricket* them to leave rather than hanging on.
( from too easy to too hrad) at once after 45. seriously anyone thought of this? My alt characters are stuck, after hitting 45 with true profane weapon, can't upgrade, do quests? I can't do any quest because they are weak and die fast, using moonwater lv45 soulshield which the only one you can get at 45, tried doing poh 24, but no one there, it's dead, no way to solo it with current gear. Maybe try faction quests? Those other factions lv50 with better gears keep killing me with 2 hits, tried asking them politely to let me do my quests, but no use, struggling to kill the npcs there, and can't kill other faction wanted guy without them killing me, have to wait a little for them leave, since game almost dead, it's possible with patient. But even tho can't do much to get money and upgrade as I need the soulstones, except milking blade and soul gold of my main which started earlier with friends and got some good gears,(5~7G a day) barely enough to buy 1 moonwater stone. Now for those who just started this game... I feel sorry for them.
-All players have same builds and gears
this is the bottleneck of this game, everyone will end with same weapon, acc, and soul shield, which is game latest one, so no way to come with different or other builds/skills, what if I want to go defensive build or evasion? No you get what everyone els getting. I like it in RU (earlier ver), almost every +blue weapons and acc is upgradable and had different stats. How about adding elemental damage to weapons? Wind / fire / frost...etc that will boost those skill of same elements...Have more end game SS with different stats?
This topic open for discussion of how bad it turned for a 3 months old, rushing contents and updates desperately to keep players hanged on, if you are going to start a war, you're not welcome.
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