Tencent Games Becomes Main Partner of Sweden Game Conference
Tencent Games is joining Sweden Game Conference as the main partner for Europe's leading conference for aspiring and professional game developers and startups, organizer Sweden Game Arena announced today.
Gigantic Duck raises 10 million SEK in new funding led by Investment AB Chiffonjén and 2M Invest
Investment AB Chiffonjén and an investor network, anchored by 2M Invest, are investing a total of SEK 10 million when the Borås-based computer game company Gigantic Duck raises funding for further expansion. Funds raised will be used to accelerate growth and product development, primarily of the game Bombergrounds: Battle Royale which has already attracted media attention.
Sweden Game Conference announces theme and date for ticket release
Sweden Game Conference is back on October 13-15 in Skövde, Sweden and online. The conference is organized by Sweden Game Arena and is Europe's leading conference for aspiring and professional game developers and startups. This year’s theme is all about connection where we explore Crossing Borders: Moving Forward Together.
Flamebait Games announces Passpartout sequel
One of the earliest game companies to join the Sweden Game Arena community, Flamebait Games, just announced their upcoming sequel, Passpartout 2: The Lost Artist. The original game, Passpartout: The Starving Artist was developed on a shoestring budget by a crew of university students from the University of Skövde
Wishfully Studios reveals debut title: Planet of Lana
Thunderful Publishing and independent developer Wishfully Studios today revealed that they have partnered with Geoff Keighley at Summer Game Fest Kickoff Live to premiere Wishfully’s debut title: Planet of Lana. Wishfully Studios has been a part of Sweden Game Arena’s community since they joined Science Park Skövde Startup Program in September 2018.
Sweden Game Arena collaborates with virtual platform ifairs
Since the beginning of the pandemic, Sweden Game Arena has organized digital events to introduce the global games market for Swedish startups and the Sweden Game Arena community in different ways. Sweden Game Arena now chooses to collaborate with the digital event platform ifairs where the Sweden Game Arena community can get the chance to meet future talents at Game Dev Career Day.
Robots finds the meaning of life in Cobots
With the goal of becoming part of the startup program at Science Park Skövde, Adam Wallberg and Sanna Wallberg Ylvén moved to Skövde and started studying game development at the University of Skövde. A few years later, they are releasing their first game, Cobots, on Steam. "It's been a rollercoaster ride," says Adam Wallberg, CEO of Subfrost Interactive.
Valheim: From 5,000 members to 185,000
Sweden Game Arena's conference, Sweden Game Conference, catched Lisa Kolfjord interest regarding Skövde’s growing game development community. Since then, she began a journey to start her own game company which led her to Iron Gate Studio and Valheim. "We went from having over 5,000 members on Discord to over 100,000 in a month" says Lisa Kolfjord, Community Manager at Iron Gate Studio.
Change of scenery led Paula and Flor to Skövde
Paula Cal and Flor Coletta from Argentina has found the right place to call home in Skövde and the local games industry within the Sweden Game Arena community. In October they started working at Palindrome Interactive and have no plans to relocate anytime soon.
Valheim is Steam’s top seller
It’s almost been a week since Iron Gate and publisher Coffee Stain Publishing released viking survival game Valheim on Early Access, which has made it to the top on Steam’s chart of global top sellers.
Explains how research and game development are linked
Henrik Engström, professor of informatics at the University of Skövde, Sweden, recently published the book Game Development Research. In this book, he compiles and describes research on game development "in the wild", that is, at gaming companies.
From Stunlock Studios to Knackelibang
A programmer at Stunlock Studios and a teacher within programming, art and design came together and decided to take the chance and start their own game company, Knackelibang, together through The Game Incubator. They are currently working on their game Just Read The Instructions, for PC.