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New method for the treatment of phantom limb pain (PLP) after an amputation

The film shows: 1. the patient in the augmented reality environment. 2. when he is practising specific arm movements with a racing game 3. when he is executing random motions requested by the computer 4. when he is practising combined movements in a virtual reality environment. Credit: Ortiz-Catalan et al, Frontiers in Neuroscience
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  • File format: .mp4
  • Length: 3:15
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Topics

  • Engineering

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