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Press Release   •   May 19, 2016 11:00 BST

Games Funding Forum and the Pitching & Funding Workshop will run on Tuesday 12 July alongside Evolve

19 May 2016: Today, Tandem Events, organiser of Europe’s leading game developer conference Develop:Brighton, announced two brand new funding events during Develop:Brighton – Games Funding Forum and the Pitching & Funding Workshop.

Taking place on Tuesday 12 July alongside Evolve at Develop:Brighton, Games Funding Forum will be a full day of content providing practical advice from experts on how to access funding; funding case studies from developers who’ve successfully secured finance; info on new and alternative funding options and the pros and cons of different approaches to securing funding.

Games Funding Forum sessions include:

From 2 to 13: Growing from Nothing and Working with the Big Boys
Aj Grand-Scrutton, Dlala Studios

How to Access Video Games Tax Relief
Anna Mansi, BFI

The Art of Successful Funding Applications
Colin Guilfoyle, Nebula Interactive

Winning the Funding Game – Securing Investment, Maximising Tax Reliefs and Minimising Tax Charges
Richard Heap, RSM

Second Generation Crowdfunding: How to Make Crowdfunding & Kickstarter Work for You
Tomas Rawlings, Auroch Digital

Alongside Games Funding Forum and Evolve is a brand new Pitching & Funding Workshop. Aimed at micro studios and start-ups, the workshop is designed to provide practical advice to help prepare for a round of fundraising.

The Pitching & Funding Workshop will be run by Ella Romanos, Jason Della Rocca of Execution Labs and communication coach, Jon Torrens with a mixture of talks and practical hands-on advice with the aim that everyone leaves the workshop with a draft pitch document and having done a dry run of a pitch.

Format of the Pitching & Funding Workshop:

09.30: Funding Keynote (speaker to be announced)

10.15: Game Dev’s Guide to Funding Sources in the UK, Ella Romanos

11.15: Funding Models: What to Raise and When, Jason Della Rocca

12.15: Don’t Pitch Me Your Problems!, Jason Della Rocca

13.00: Lunch

14.00 – 17.30: How to Deliver a Pitch including mock pitches, Jon Torrens

“After seeking feedback from 2015 delegates and our Advisory Board, the overwhelming response was to provide more funding content at Develop:Brighton,” commented Andy Lane, managing director of Tandem Events.

“Funding is clearly a hot topic in our ever evolving industry and the addition of Games Funding Forum and the Pitching & Funding Workshop will provide valuable insight and practical advice whether you’re a start-up fresh to the industry, an industry veteran, or someone in between.”

Passes for the Pitching & Funding Workshop are now available at the early bird price of £130 plus VAT. Games Funding Forum is available to delegates who buy a one, two or three day pass to Develop:Brighton.

More information on prices and Develop:Brighton can be found here

Note to editors:

Ravi Vijh or Dean Barrett
+44 (0)20 7269 7900

About Develop: Brighton conference:
The Develop: Brighton conference is where the European developer community comes together to learn from each other and share experiences, be inspired by world renowned experts and gurus, get up-to-date with the latest development tools and techniques, make new contacts and catch up with old ones.

With a programme that is shaped by some of the industry's key figures, the conference touches all levels of the development community from the largest studios to the smallest indies; from development directors to programmers.
The three-day event is organised into specific areas of interest:

  • Tuesday 12 July is the Evolve: Brighton conference focusing on the cutting edge of game development, Games Funding Forum and the Pitching & Funding Workshop focusing on best practices to secure funding.
  • Wednesday 13 July is the opening day of the main Develop: Brighton conference tackling the issues, tools, tricks and techniques of game development and offering practical advice and solutions to take back to the studio.
  • Thursday 14 July the Develop: Brighton conference continues, with the addition of the Audio Track a day of sessions dedicated to game audio and music. Plus, the IndieDev: Day returns for the fifth year aimed specifically at independent developers with sessions, the chance to mix with other indies and a showcase featuring some of the best new indie projects currently in development.

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