Blog post -
What can young gamers do to counter late payments in the e-sports industry?
E-sports, a rising industry in which young people sit on chairs and play games against one another, is an industry that will hit US$1 billion in revenue this year. But it is populated by tournament organisers who do not pay their freelancers on time.
RIABU’s Mark Laudi interviews Simon Littlewood on his experience of having a son who plays in an e-sports team and the considerations for any e-sports player when chasing payments.