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Press release -

PUBG MOBILE PARTNERS WITH UNIVERSITY OF SOUTHERN CALIFORNIA’S USC GAMES PROGRAM TO SUPPORT NEXT GENERATION OF GAME CREATORS

PUBG MOBILE’s landmark co-creation platform World of Wonder to be incorporated into Games as a Service & Live Operations Class at USC Games in early 2026

LONDON – October 29, 2025 – PUBG MOBILE, one of the world’s most popular mobile games, is excited to announce a partnership with the top-ranked USC Games program at the University of Southern California. This partnership will officially introduce the game’s UGC platform World of Wonder (WOW) into USC’s Games as a Service and Live Operations (GLO) course, which will launch in January 2026 and run through May 2026.

PUBG MOBILE’s landmark co-creation platform World of Wonder will be utilised as a hands-on teaching tool in USC Games’ GLO curriculum, empowering students to bring their creative ideas and receive direct feedback from real players within PUBG MOBILE during the development process. The collaboration aims to expand students’ professional practice and career opportunities, while also showcasing PUBG MOBILE’s ambition to build a platform-driven, open co-creation ecosystem.

Student projects from the course will be showcased at the annual USC Games Expo in May 2026, with top-performing students receiving interview opportunities for a summer 2026 internship - helping pave the way for the next generation of talent to secure professional roles in the gaming industry. Stay tuned to USC Games’ official channels for more information.

PUBG MOBILE has already partnered with over 50 universities worldwide, helping students gain specialized knowledge and offering new internships and career pathways.To date, over 4.4 million maps have been created in WOW by players from all corners of the world, generating over 33 billion matches. World of Wonder continues to be a core priority with PUBG MOBILE recently launching an upgraded incentive ecosystem offering a $10,000,000 prize pool for creators.

World of Wonder’s Version 1.0, launched in September 2025, expanded creation access to all players, empowering anyone to become a creator. This new partnership with USC will not only inspire the next generation of game developers but also bring more fresh and diverse content to millions of PUBG MOBILE players worldwide.

Download and play PUBG MOBILE for free on the App Store and Google Play Store to start creating in World of Wonder.


About PUBG MOBILE

PUBG MOBILE is based on PUBG: BATTLEGROUNDS, the phenomenon that took the world of interactive entertainment by storm in 2017. Up to 100 players parachute onto a remote island to battle in a winner-takes-all showdown. Players must locate and scavenge their own weapons, vehicles, and supplies, and defeat every player in a visually and tactically rich battleground that forces players into a shrinking play zone. PUBG MOBILE is co-developed by LIGHTSPEED STUDIOS and KRAFTON, Inc.

For more information, please visit the official PUBG MOBILE social channels on Facebook, Instagram, X and YouTube.

About USC Games

USC Games is a flagship collaboration offered jointly by the School of Cinematic Arts Division of Interactive Media & Games and the USC Viterbi School of Engineering Thomas Lord Department of Computer Science. This unified brand allows press, industry, students, and faculty to discuss the overall efforts at USC in games and simultaneously clarify the important distinctions between the offerings of the various programs.

The program has been ranked No. 1 for twelve years, as evaluated by the Princeton Review. The program at the School of Cinematic Arts focuses on both the design and production of interactive media and games. Students emerge as creative media leaders, fluent in many forms of visual expression and storytelling, with a sophistication to design and develop innovative interactive experiences that expand the state of interactive art and play across domains, such as entertainment, education, health care, and social action.

The Computer Science Games program at the USC Viterbi School of Engineering provides students with a grounding in the fundamentals of computer science and a cross-disciplinary background in game development. Students emerge with an engineering-oriented game-programming skillset, with an understanding of key technologies and the ability to lead complex technical teams in the development of games.

In addition to the advanced games class, USC Games offers the USC Games Expo and an annual industry event held at the Game Developers Conference. USC Games brings more shared courses under this umbrella, including those from other schools at USCgames@usc.edu.

About the USC School of Cinematic Arts

The University of Southern California’s School of Cinematic Arts is one of the leading film schools in the world. Founded in collaboration with the Academy of Motion Picture Arts and Sciences in 1929 over 95 years ago, the USC School of Cinematic Arts has fueled and mirrored the growth of entertainment as an industry and an art form. The School offers comprehensive programs in directing, producing, writing, critical studies, animation and digital arts, production, interactive media, and games, all backed by a broad liberal arts education and taught by leading practitioners in each field. Its more than 18,000 alumni are among the world’s most distinguished animators, scholars, teachers, writers, directors, producers, cinematographers, editors, sound experts, and industry executives. Since 1973, not a year has passed without an alumnus or alumna being nominated for an Academy Award. https://cinema.usc.edu/.

About the USC Viterbi School of Engineering

Founded in 1905, the USC Viterbi School of Engineering was named in 2004 as the Andrew and Erna Viterbi School of Engineering, honoring USC alumnus Andrew Viterbi, who developed an algorithm to connect the world, and his wife Erna. Located in Los Angeles, a global center for arts, technology, business, and innovation in the heart of the Pacific Rim, USC Viterbi draws undergraduate and graduate students from all over the world. With more than 10,000 students, 400 faculty across all ranks and appointment levels, and more than 40 in-residence or affiliated members of the National Academies, USC Viterbi is considered among the top engineering programs. Under the leadership of Dean Yannis C. Yortsos, the school helps re-imagine the 21st century engineer, by pioneering the Grand Challenge Scholars Program, leading national efforts in enhancing diversity, and changing the conversation about engineering. With its vision of engineering a better world for all humanity, USC Viterbi embodies the power of engineering (Engineering+) to advance discovery and solutions across all disciplines, to serve California, the nation, and the world. In 2024, the USC Viterbi School of Engineering launched the School of Advanced Computing, thus creating a new school “within a school.” http://viterbi.usc.edu/

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