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Daily’s paintings can be considered as figurative or abstract, and his method of working in series is a significant part of his practice. 

Painting in series provides a glimpse into the time, dedication and contemplation behind his artworks, as well as an opportunity to recognize references to science and nature which have pulsed through different groups of his paintings over the years. 

However, defining what the artist’s works are about is insignificant because each series – and the paintings which comprise them – go beyond any simple definition. Throughout his paintings, Daily strives to awaken emotions and the senses in the viewer and the otherworldly contexts he creates evoke intrigue and a desire for more narrative. As with my experience of “De döda”, Daily challenges the viewer to look closer at the two-dimensional surface of the canvas – to read and relate to it. 

From this expanded perspective, “One is immediately in the story,” describes Daily, “like entering the woods and knowing you are a part of the forest.” While there are subtle motifs that emerge – from landscapes to portraits – the series does not reference any specific experience or personal relation; there are no nouns, rather he is painting verbs. His practice is motivated by the desire to stay true to the imagery he envisions, as well as the challenge of transferring them to canvas. 

Daily references being inspired by the artist Jean Dubuffet (1901-1985), who sought pure creativity and collected works by children, outsiders and people suffering from mental illness in order to find art not influenced by society. Like Dubuffet, Daily is working toward pure creativity, relying on his subconscious as his source for inspiration.

@johnathan_daily_artwork 
@anneklontz_exhibitions

Installation photos by Barthelemy Garcia

Daily’s paintings can be considered as figurative or abstract, and his method of working in series is a significant part of his practice. Painting in series provides a glimpse into the time, dedication and contemplation behind his artworks, as well as an opportunity to recognize references to science and nature which have pulsed through different groups of his paintings over the years. However, defining what the artist’s works are about is insignificant because each series – and the paintings which comprise them – go beyond any simple definition. Throughout his paintings, Daily strives to awaken emotions and the senses in the viewer and the otherworldly contexts he creates evoke intrigue and a desire for more narrative. As with my experience of “De döda”, Daily challenges the viewer to look closer at the two-dimensional surface of the canvas – to read and relate to it. From this expanded perspective, “One is immediately in the story,” describes Daily, “like entering the woods and knowing you are a part of the forest.” While there are subtle motifs that emerge – from landscapes to portraits – the series does not reference any specific experience or personal relation; there are no nouns, rather he is painting verbs. His practice is motivated by the desire to stay true to the imagery he envisions, as well as the challenge of transferring them to canvas. Daily references being inspired by the artist Jean Dubuffet (1901-1985), who sought pure creativity and collected works by children, outsiders and people suffering from mental illness in order to find art not influenced by society. Like Dubuffet, Daily is working toward pure creativity, relying on his subconscious as his source for inspiration. @johnathan_daily_artwork @anneklontz_exhibitions Installation photos by Barthelemy Garcia

MARKET ART FAIR 2023
12-14 MAY
LILJEVALCHS

Siiri Jüris & Karl Dunér

Siiri Jüris.
The room can be divided into two distinct sections: personal and pure folklore. The wall displaying the three paintings titled "Skipping Stones", "Clapping Game", and "King of the Hill" takes a more inclusive and personal approach. The action snippets depicted in these paintings are broad and not limited to a specific location; rather, they represent games that are widely enjoyed worldwide. However, all three paintings incorporate Lake Peipus and pay homage to Estonian art history. Jüris drew inspiration from Aili Vint's colour schemes and incorporated elements of Ülo Sooster's forms from his painting “Lips” (clapping hands form together a shape resembling clams = lips = female anatomy = flowers). Furthermore, Jüris aimed to infuse a microscopic dimension into these paintings, forming the wave-like shapes so that not only would they resemble water, but also plant cell patterns.

The wall displaying the painting titled "On Midsummer's Eve at midnight, the glowing flower of the fern appears for one minute, bringing wealth and luck to its finder, while Vanapagan plots to obtain it from his shelter under the ferns" represents folklore. Although it is not explicitly a game, some suggest that this tale was created to provide a discreet opportunity for lovers to escape the crowd and spend time alone. However, it is also shared with children as a fairy tale. Magical flowers with similar properties are not uncommon; numerous cultures in the Baltic Sea region and worldwide have some stories involving magical plants that bestow good fortune. Nevertheless, the story revolving around ferns is quite distinctive to Estonia and there are even broader beliefs and associations attributed to these plants.

@siirijyris
@karlwater
@marketartfair
@liljevalchs

Installation photos by Barthelemy Garcia.
Furniture by Carl Lindström.

Siiri Jüris painting "Chickl Chick keep it hidden. From sunset to midnight hues" can be seen on the streets of Stockholm in a collaboration with BMW. 

@bmwsverige
@bmw

MARKET ART FAIR 2023 12-14 MAY LILJEVALCHS Siiri Jüris & Karl Dunér Siiri Jüris. The room can be divided into two distinct sections: personal and pure folklore. The wall displaying the three paintings titled "Skipping Stones", "Clapping Game", and "King of the Hill" takes a more inclusive and personal approach. The action snippets depicted in these paintings are broad and not limited to a specific location; rather, they represent games that are widely enjoyed worldwide. However, all three paintings incorporate Lake Peipus and pay homage to Estonian art history. Jüris drew inspiration from Aili Vint's colour schemes and incorporated elements of Ülo Sooster's forms from his painting “Lips” (clapping hands form together a shape resembling clams = lips = female anatomy = flowers). Furthermore, Jüris aimed to infuse a microscopic dimension into these paintings, forming the wave-like shapes so that not only would they resemble water, but also plant cell patterns. The wall displaying the painting titled "On Midsummer's Eve at midnight, the glowing flower of the fern appears for one minute, bringing wealth and luck to its finder, while Vanapagan plots to obtain it from his shelter under the ferns" represents folklore. Although it is not explicitly a game, some suggest that this tale was created to provide a discreet opportunity for lovers to escape the crowd and spend time alone. However, it is also shared with children as a fairy tale. Magical flowers with similar properties are not uncommon; numerous cultures in the Baltic Sea region and worldwide have some stories involving magical plants that bestow good fortune. Nevertheless, the story revolving around ferns is quite distinctive to Estonia and there are even broader beliefs and associations attributed to these plants. @siirijyris @karlwater @marketartfair @liljevalchs Installation photos by Barthelemy Garcia. Furniture by Carl Lindström. Siiri Jüris painting "Chickl Chick keep it hidden. From sunset to midnight hues" can be seen on the streets of Stockholm in a collaboration with BMW. @bmwsverige @bmw

MARKET ART FAIR 2023
12-14 MAY
LILJEVALCHS

Siiri Jüris & Karl Dunér

For Market Art Fair 2023 we are showcasing Dunér’s film installations "The Draw" and "Draw White" – works with references to games and puppetry. 

"The Draw" consists of a film that is divided over five film cabinets in an aluminium housing, a format reminiscent of an aircraft’s “black box”. The film is seen through a 50 mm thick piece of Plexiglas, filling the entire cabinet, becoming a kind of time window with the eternal and futile striving to move forward. 

The film itself is a single strenuous action in which a small wooden figure tries to climb a ladder in front of an arched painting. The figure’s plan is to get from the first film cabinet to and past the fifth. The difficulty turns out to be significant. The narrow span means that the figure always falls off and has to start a new attempt – a reference to Sisyphus’ punishment and single-minded striving. 

The figure is a carved wooden figure which was probably once part of a wooden chair or table. In The Draw, the movement is no longer controlled by invisible mechatronics, but replaced by a highly tangible player who, with the help of a tool, tries to pull his figure forward. 

“In the theatre i often devote myself to the concept of the void – for example, the pause between two lines or between two scenes in a play. What happens in the dialogue if one line is not immediately followed by an answer but is delayed? When the size of the pauses lengthens, the characters of the roles begin to crack and finally, the performance itself is keeled. The strange thing is that after a certain pause is stretched to the point where the show “stops” and then stretched out a few more seconds, the show flows back in again. It is as if the dead or stalled performance begins to “live” again. This strange effect focuses on the boundaries between role and actor, between game and non-game, between action and void, between thought and emptiness”. 

@karlwater 
@siirijyris 
@marketartfair 
@liljevalchs 

Installation photos by Barthelemy Garcia.
Furniture by Carl Lindström.

MARKET ART FAIR 2023 12-14 MAY LILJEVALCHS Siiri Jüris & Karl Dunér For Market Art Fair 2023 we are showcasing Dunér’s film installations "The Draw" and "Draw White" – works with references to games and puppetry. "The Draw" consists of a film that is divided over five film cabinets in an aluminium housing, a format reminiscent of an aircraft’s “black box”. The film is seen through a 50 mm thick piece of Plexiglas, filling the entire cabinet, becoming a kind of time window with the eternal and futile striving to move forward. The film itself is a single strenuous action in which a small wooden figure tries to climb a ladder in front of an arched painting. The figure’s plan is to get from the first film cabinet to and past the fifth. The difficulty turns out to be significant. The narrow span means that the figure always falls off and has to start a new attempt – a reference to Sisyphus’ punishment and single-minded striving. The figure is a carved wooden figure which was probably once part of a wooden chair or table. In The Draw, the movement is no longer controlled by invisible mechatronics, but replaced by a highly tangible player who, with the help of a tool, tries to pull his figure forward. “In the theatre i often devote myself to the concept of the void – for example, the pause between two lines or between two scenes in a play. What happens in the dialogue if one line is not immediately followed by an answer but is delayed? When the size of the pauses lengthens, the characters of the roles begin to crack and finally, the performance itself is keeled. The strange thing is that after a certain pause is stretched to the point where the show “stops” and then stretched out a few more seconds, the show flows back in again. It is as if the dead or stalled performance begins to “live” again. This strange effect focuses on the boundaries between role and actor, between game and non-game, between action and void, between thought and emptiness”. @karlwater @siirijyris @marketartfair @liljevalchs Installation photos by Barthelemy Garcia. Furniture by Carl Lindström.

Galleri Duerr Stockholm

Galleri Duerr är medlem i Svenska Galleriförbundet sedan mars 2020 och idag sitter Deborah i Galleriförbundets styrelse.
Galleri Duerr är ett galleri som inriktar sig på tvärkulturella möten mellan olika konstformer, konstnärer och generationer - nationella och internationella, nya och etablerade.

Galleriet grundades 2008 av Deborah Duerr och flyttar till nya lokaler på Hudiksvallsgatan 6 i Stockholm Gallery District med första utställningen den 7 april 2022.

Galleri Duerr, Hudiksvallsgatan 6, 113 30 Stockholm

Galleri Duerr
Hudiksvallsgatan 6, våning 2
113 30 Stockholm
Sweden